ello everyone,
after about one year of testing, I realized that the main detectability issue in BrowserAutomationStudio does not seem to be canvas, WebGL, or user-agent, but the audio fingerprint.
What never changes
The Audio block remains 100% identical across different profiles, even when changing:
GPU
WebGL
Canvas
UA / UA-CH
operating system
CPU cores / RAM
Values that always stay the same:
audio.unique → always 4736
audio.data → always 3d5e3923
audio.copy → always 3d5e3923
audio.sum, freq, time → identical
Only trap changes, which looks like statistical noise and does not affect the real fingerprint.
Current conclusion
In this state, BAS is traceable, because different profiles end up in the same audio fingerprint cluster.
Question
Has anyone already faced and solved this audio fingerprint issue in BAS / Chromium?
Is there any real workaround, or is this a structural browser limitation?
Thanks